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Elden Ring 1.04: All Weapon Changes, Buffs and Nerfs

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From Software continues to update Elden Ring to pursue a balance as precise as possible: this is also part of the Elden Ring patch 1.04 , which brings a great series of changes to weapons, spells and abilities.

Many of the most popular builds may soon be replaced by others that have become more effective in relation to the new meta created by the patch: here are the changes made and how to modify your equipment to become even more lethal in the Interregnum. Before continuing, we remind you that all the balances reported in this guide are mentioned in the official changelog of patch 1.04 , but it is not certain that they will change further in the near future.

We also inform you that the names of weapons, witchcraft and war ashes that you will find are reported in English , as well as present on the official changelog published by Bandai Namco and linked in the previous paragraph.

Colossal weapons

Colossal Weapons have been enhanced and made more manageable and quicker , in order to reduce their main weakness. Let’s see the changes in detail:

  • increased attack speed and reduced cooldown of Swords and Colossal Weapons; jump attack not included
  • increased the two-handed attack damage of Swords and Colossal Weapons; jump attack not included
  • Increased Physical Block Speed ​​and Guard Upgrade of Colossal Swords, Colossal Weapons, Large Swords, Large Hammers, Large Axes, Large Spears, and Halberds
  • Increased the damage of the Greatsword with Grafted Blade
  • increased the damage of the Devourer’s Scepter

Witchcraft

Patch 1.04 introduces changes to cast speed, cooldown and mana point consumption for a series of sorceries, which will allow players to experience more varied magical builds even in PVP mode and during the first few hours of the game:

  • Crystal Barrage – increased casting speed and reduced cooldown
  • Gavel of Haima – increased casting speed and reduced cooldown; allows the caster to better resist enemy hits when casting
  • Shatter Earth – increased cast speed and reduced cooldown; allows the caster to better resist enemy hits when casting
  • Rock Blaster – reduced cooldown; allows the caster to better resist enemy hits when casting
  • Thop’s Barrier – increases the area of ​​effect and increases the duration of the effect
  • Rennala’s Full Moon – increased casting speed and reduced cooldown
  • Ranni’s Dark Moon – increased casting speed and reduced cooldown
  • Carian Greatsword – increased casting speed with low dexterity
  • Magma Shot – reduced mana cost and increased casting speed
  • Magma Roiling – increased casting speed and reduced time before magma explodes
  • Gelmir’s Fury – increased hitbox, reduced projectile range and increased lava damage
  • Rykard’s Rancor – reduced mana cost
  • Oracle Bubbles – increased casting speed and reduced cooldown
  • Great Oracular Bubble – increased casting speed and reduced cooldown
  • Briars of Sin – reduced cooldown; increased bleeding
  • Briars of Punishment – reduced cooldown; increased bleeding
  • Explosive Ghostflame – reduced mana cost and cooldown
  • Tibia’s Summon – increased casting speed and damage
  • Aspects of the Crucible: Tail – reduced mana and stamina cost
  • Aspects of the Crucible: Horns – reduced mana and stamina cost; increased launch speed; increased distance traveled when not loaded; increased the chance of enemies staggering when charged
  • Elden Stars – increased casting speed and reduced cooldown
  • Black Blade – reduced stamina consumption and reduced cooldown
  • Discus of Light – reduced mana cost; increased damage and casting speed
  • Triple Rings of Light – increased damage
  • Radagon’s Rings of Light – reduced mana cost; increased damage and casting speed; reduced recovery time
  • Lightning Strike – reduced stamina cost; increased launch speed; reduced recovery time
  • Honed Bolt – increased casting speed and reduced cooldown
  • Ancient Dragons’ Lightning Spear – reduced mana and stamina cost; increased launch speed; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Ancient Dragons’ Lightning Strike – reduced cooldown
  • Lansseax’s Glaive – reduced mana and stamina cost; increased launch speed; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Fortissax’s Lightning Spear – reduced mana and stamina cost; increased launch speed; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Frozen Lightning Spear – reduced mana and stamina cost; increased launch speed; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Death Lightning – reduced mana cost; increases the duration of deadly smoking
  • O, Flame! – increased damage
  • Giantsflame Take Thee – reduced stamina cost
  • Flame of the Fell God – reduced mana cost; increased damage
  • Whirl, O Flame! – increased damage; reduced recovery time
  • Burn, O Flame! – increased launch speed; reduced recovery time
  • Black Flame – increased damage; increased chance of staggering enemies
  • Scouring Black Flame – reduced mana cost; reduced recovery time; increased attack range and area of ​​effect
  • Black Flame Ritual – reduced mana cost; increased damage
  • Gurranq’s Beast Claw – increased damage; reduced recovery time
  • Bloodflame Talons – mana cost reduced; increased launch speed; reduced recovery time
  • Bloodboon – increased damage; increased launch speed; reduced recovery time; reduced onset time
  • Pest Threads – reduced stamina cost
  • Scarlet Aeonia – increased casting speed; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Unendurable Frenzy – increased casting speed; reduced recovery time; reduces the random nature of the projectile’s range; increases Frenzy inflicted on enemies
  • Inescapable Frenzy – increased casting speed
  • Placidusax’s Ruin – reduced mana and stamina cost; reduced recovery time
  • Dragonclaw – reduced mana and stamina cost; reduced recovery time; allows the caster to better resist enemy hits when casting
  • Dragonmaw – reduced mana and stamina cost; reduced recovery time; increased chance of staggering enemies
  • Greyoll’s Roar – mana and stamina cost reduced; reduced recovery time

Other sorceries have instead received nerfs to some characteristics :

  • Adula’s Moonblade – single casting power reduced; swords and ice are now striking more frequently; increased casting speed with reduced dexterity
  • Flame, Fall Upon Them – single cast damage reduced; witchcraft now strikes the enemy several times; reduced mana cost
  • Howl of Shabriri – Frenzy stack on enemies reduced; increased casting speed and reduced cooldown
  • Swarm of Flies – reduced bleeding inflicted on enemies
  • The Flame of Frenzy – reduced Frenzy stack on enemies
  • Frenzied Burst – reduced Frenzy stack on enemies

War Ashes

Finally, many of the skills that can be applied to weapons have received changes, which tend to enhance their effects :

  • Lion’s Claw – increased casting speed; reduced recovery time
  • Kick – increased casting speed
  • Hoarah Loux’s Earthshaker – increased casting speed; reduced recovery time
  • Troll’s Roar – reduced stamina cost; increased launch speed; distance traveled increased
  • Giant Hunt – reduced cooldown
  • Storm Assault – reduced cooldown
  • Carian Greatsword – increased casting speed; reduced recovery time; charged hit damage increased; increased chance of staggering enemies
  • Carian Grandeur – increased casting speed; reduced recovery time; charged hit damage increased; increased chance of staggering enemies
  • Gravitas – increased casting speed
  • Flaming Strike – increased distance traveled
  • Black Flame Tornado – added a hitbox to the weapon during rotation; added a time window to dodge and stop animation
  • Lightning Slash – increased casting speed; added a hitbox to the stepping animation
  • Sacred Blade – increased casting speed
  • Sacred Ring of Light – increased casting speed
  • Poisonous Mist – increased casting speed
  • Poison Moth Flight – increased launch speed; reduced recovery time
  • Ice Spear – added a hitbox to the weapon when spinning
  • Chilling Mist – increased casting speed
  • Assassin’s Gambit – increased casting speed
  • Shield Bash – increased casting speed
  • Shield Crash – reduced stamina cost; increased casting speed
  • Blade of Gold – reduced stamina cost; increased launch speed; reduced recovery time
  • Blade of Death – increased casting speed; reduced recovery time
  • Golden Tempering – reduced mana cost; increased launch speed; duration of effect increased
  • Last Rites – increased casting speed
  • Mists of Slumber – increased casting speed
  • Eochaid’s Dancing Blade – increased distance traveled; added a time window to dodge and stop animation
  • Unblockable Blade – increased casting speed with the Coded Sword weapon
  • Alabaster Lords’ Pull – increased casting speed; reduced recovery time; added a time window to dodge and stop animation
  • Establish Order – reduced recovery time; increased launch speed; increased damage; increased chance of staggering enemies
  • Moonlight Greatsword – reduced mana cost; increased launch speed; reduced recovery time; increased ice build-up on enemies
  • Wave of Gold – reduced mana cost; increased launch speed; reduced recovery time
  • Wolf’s Assault – increased casting speed; reduced recovery time
  • The Queen’s Black Flame – increased casting speed; added a time window to dodge and stop animation
  • Dynast’s Finesse – reduced stamina cost
  • Flowing Form – reduced stamina cost
  • Death Flare – increased casting speed
  • Onyx Lord’s Repulsion – increased casting speed; reduced recovery time; added a time window to dodge and stop animation
  • Magma Guillotine – reduced stamina cost; increased launch speed; reduced recovery time
  • Cursed-Blood Slice – increased casting speed; reduced recovery time
  • Ice Lightning Sword – increased casting speed; added a hitbox to the stepping animation
  • Rosus’ Summons – reduced cooldown
  • I Command Thee, Kneel! – increased launch speed; added a time window to dodge and stop animation
  • Gold Breaker – reduced mana cost; increased launch speed; reduced recovery time
  • Familial Rancor – added a time window to dodge and stop animation
  • Nebula – increased casting speed; cooldown reduced with Bastard’s Stars weapon
  • Regal Beastclaw – increased casting speed
  • Devourer of Worlds – increased casting speed
  • Regal Roar – reduced cooldown
  • Spearcall Ritual – reduced cooldown
  • Ancient Lightning Spear – reduced mana cost; increased launch speed; allows the player to better resist enemy hits while throwing
  • Great-Serpent Hunt – reduced cooldown; increased damage; allows the player to better resist enemy hits while throwing
  • Frenzyflame Thrust – reduced mana cost; reduced recovery time; reduced player frenzy buildup
  • Bloodboon Ritual – increased casting speed
  • Miquella’s Ring of Light – increased casting speed
  • Sea of ​​Magma – increased casting speed; reduced recovery time; added a time window to dodge and stop animation
  • Flame Dance – reduced stamina cost; reduced recovery time; added a time window to dodge and stop animation
  • Storm Kick – reduced stamina cost
  • Bear Witness! – increased casting speed

A war ash received nerfs :

  • Thundercloud Form – reduced damage when not loaded; reduced mana cost; increased casting speed and reduced cooldown

Other balances

  • Reduced stacking of status effects dealt with spells, sorceries, Albinauric Staff, and Dragon Communion Seal
  • Reduced the effect of the Great Shield Talisman for weapons with high blocking ability
  • Reduced the duration of the madness animation
  • Reduced the speed of recovery from madness
  • Slightly increased mana and stamina recovery speed at low levels

Before leaving, we remind you that on our pages you can find an in- depth study dedicated to the lore and plot of Elden Ring, which summarizes all the details that From Software and George RR Martin have disseminated for the Interregnum, in the form of object descriptions or dialogues with characters.

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